約 4,286,416 件
https://w.atwiki.jp/nicoratch/pages/1035.html
概要 バックライト付ボタンと24bit / 192kHzの高音質サウンドカードを内蔵したDJコントローラー。Virtual DJ LE同梱。 スペック表 Packad med den senaste versionen av Virtual DJ LE, den ultimata DJ-mjukvaran som även kan mixa videoklipp! Tack vare standard MIDI-kommunikation över USB kan denna kontroller användas med de flesta MIDI-DJ-programvaror du kan tänka dig! De flesta knapparna är bakgrundsbelysta = Perfekt i mörka rum. Professionell mixning även för oerfarna DJs! Kan användas på alla moderna datorer, PC, Windows ® XP/Vista/7 eller Mac ® OSX Inbyggt 24bit/192kHz ljudkort av högsta kvalitet för utmärkt ljud! Hög upplösning, tryckkänsligt scratch-hjul med blå bakgrundsbelysning. Inbyggd 2-kanals mixer med 3-bands equalizer, DJ-mikrofoningång och PFL hörlursutgång. Enkel plug-and-play-installation inga extra drivrutiner eller datorkunskaper behövs! Helt optimerad för användning med VirtualDJ programvaran "1-Click" beat-matchning, automatiska beatloopar, instant beat, ... Beat-synkroniserad sampler, mycket bra mastertempo, 3 cue punkter per spår, ... Video mixning kreativ blandning av videoklipp, inklusive video effekter! Spelar MP3, AIFF, OGG, WAV, CDA, WMA, och många fler ... Fullt iTunes kompatibel Uppgradera till VirtualDJ PRO till ett rabatterat pris! 5V strömadapter medföljer för ökad stabilitet. Effekt via medföljande nätadapter, 5Vdc, 1A Audio gränssnitt 24bit / 192kHz Mått 320 (B) x 240 (D) x 65 (H) mm Vikt 1,42 kg PC-plattformen - MINSTA SYSTEMKRAV Intel ® Pentium ® 4 eller AMD Athlon ™ XP 1024 x 768-upplösning DirectX-kompatibelt ljudkort 512 MB RAM 50 MB fritt på hårddisken PC-plattformen - Minsta Rekommenderade systemkrav Intel ® Core ™ 2 eller AMD Athlon ™ X2 1280 x 1024 upplösning Multi-channel DirectX-kompatibelt ljudkort 1 GB RAM 200MB ledigt på hårddisken Mac-plattformen - MINSTA SYSTEMKRAV Intel ®-processor Mac OS X 10.5 1024 x 768 upplösning CoreAudio kompatibelt ljudkort 1 GB RAM 50 MB fritt på hårddisken Mac-plattformen - MINSTA SYSTEMKRAV Intel ®-processor Senaste Mac OS X v10.6.x 1440 x 900 upplösning Multi-channel CoreAudio kompatibelt ljudkort 2GB RAM 200MB ledigt på hårddisken DJ-KONTROL2 https //jb-systems.eu/nl/dj-kontrol-2
https://w.atwiki.jp/kemotar/pages/204.html
Justinius ヒューム♂、6a(赤フェイスペインティング)、タブナジア地下壕J-6 タブナジア自警団の団長。 チェブキー兄妹のお目付役も任されている。 関連イベント プロマシアミッション クエスト「招かざる影たち」「ふたりはいつか」等 代表セリフ集 「この町は時代から 取り残され、忘れられた町だ。何も珍しいものなどない。」 「ここに住む者は、いつでもモンスターに怯えなきゃならない。だから、おまえらのような強い奴は大歓迎だ。」 関連事項(補足) 斧使いの名手。装備武器から片手斧と思われる。 クエスト「招かざる影たち」の報酬の一つであるブリームのリゾットは、彼の手作りかは不明。 生真面目な性格の為、タブナジア自警団のリーダーであるPrisheや、悪童のチェブキー兄妹に振り回されている苦労人。 追加ディスク「プロマシアの呪縛」の公式サイトでは「重要人物」として扱われているが、実際には露出が少なく、最後ではタブナジア代表のモブといった扱いになった不遇の人。現在も度々ネタとして扱われている。 関連事項 Prishe Tressia Chemioue チェブキー兄妹 タブナジア自警団
https://w.atwiki.jp/strandeddeepjp/pages/22.html
編集可能なページ アップデート情報 現在、SteamのBetaプログラムの参加によってEXPERIMENTAL BUILDとSTABLE BUILDの2つのバージョンがリリースされています。(Steamの場合) 家庭用ゲーム機版やEpic版などはバージョンが異なる場合があります。 EXPERIMENTAL BUILD 実験的なビルドで、新しい機能がいち早く導入される反面、バグやCTDを覚悟しなければなりません。 STABLE BUILD 比較的バグが少ない、あるいはプレイ上支障が少ないビルドです。 最新情報の参照先 このWikiの情報は最新でない場合がありますので、下記の公式情報を参照して下さい。 Steam newshttps //steamcommunity.com/app/313120/allnews/ 過去のアップデート内容 Version History (2020) Update Release Date Update 0.76.00 Dec 22, 2020 Exp. Update 0.75.01 December 10, 2020 Exp. Update 0.75.00 December 2, 2020 Update 0.74.00 October 5, 2020 Exp. Update 0.72.01 July 31, 2020 Exp. Update 0.72.00 July 15, 2020 Exp. Update 0.71.00 May 15, 2020 Update Hotfix 0.70.02 March 30, 2020 Update Hotfix 0.70.01 February 10, 2020 Update 0.70.00 February 7, 2020 Exp. Update 0.68.01 February 4, 2020 Exp. Update 0.68.00 January 29, 2020 Exp. Update 0.67.00 January 6, 2020 Version History (2019) Update Release Date Exp. Update 0.66.01 December 4, 2019 Update Hotfix 0.65.06 November 30, 2019 Exp. Update 0.66.00 November 26, 2019 Update Hotfix 0.65.05 November 25, 2019 Update Hotfix 0.65.04 November 24, 2019 Update Hotfix 0.65.03 November 23, 2019 Update Hotfix 0.65.02 November 22, 2019 Update Hotfix 0.65.01 November 21, 2019 Update 0.65.00 November 19, 2019 Exp. Update 0.64.04 November 18, 2019 Exp. Update 0.64.02 November 13, 2019 Exp. Update 0.64.01 November 11, 2019 Exp. Update 0.64.00 November 7, 2019 Exp. Update 0.63.00 September 5, 2019 Update 0.62.00 August 28, 2019 Exp. Update 0.61.00 August 26, 2019 Update Hotfix 0.60.01 August 16, 2019 Update 0.60.00 August 14, 2019 Exp. Update 0.54.01 August 5, 2019 Exp. Update 0.54.00 July 30, 2019 Exp. Update 0.53.00 February 20, 2019 Version History (2018) 28 updates have been released for Stranded Deep in 2017. Update Release Date Exp. Update 0.52.00 December 17, 2018 Update 0.51.00 November 27, 2018 Exp. Update 0.50.02 November 13, 2018 Exp. Update 0.50.01 October 24, 2018 Exp. Update 0.50.00 October 15, 2018 Exp. Hotfix 0.49.01 September 14, 2018 Update 0.48.01 September 14, 2018 Exp. Update 0.49.00 September 11, 2018 Update 0.48.00 August 7, 2018 Exp. Update 0.47.02 July 30, 2018 Exp. Update 0.47.01 July 20, 2018 Update 0.46.00 July 2, 2018 Exp. Hotfix 0.45.05 June 27, 2018 Exp. Update 0.45.04 June 25, 2018 Exp. Update 0.45.03 June 14, 2018 Exp. Update 0.45.01 May 14, 2018 Exp. Update 0.45.00 May 2, 2018 Update 0.44.00 April 24, 2018 Exp. Update 0.43.02 April 23, 2018 Exp. Hotfix 0.43.01 April 19, 2018 Exp. Update 0.43.00 April 19, 2018 Exp. Update 0.42.04 April 5, 2018 Exp. Update 0.42.03 March 29, 2018 Exp. Hotfix 0.42.01 March 17, 2018 Exp. Update 0.42.00 March 16, 2018 Exp. Hotfix 0.41.02 March 5, 2018 Update 0.41.01 March 2, 2018 Exp. Update 0.40.00 February 13, 2018 Version History (2017) 22 updates have been released for Stranded Deep in 2017. Update Release Date Exp. Hotfix 0.39.03 November 28, 2017 Exp. Update 0.39.00 November 27, 2017 Exp. Update 0.38.00 November 23, 2017 Exp. Hotfix 0.37.02 October 23, 2017 Exp. Update 0.37.00 October 16, 2017 Update 0.36.00 September 12, 2017 Exp. Update 0.35.00 August 28, 2017 Exp. Update 0.34.00 August 7, 2017 Exp. Update 0.33.01 July 25, 2017 Exp. Update 0.33.00 July 20, 2017 Exp. Hotfix 0.32.01 June 22, 2017 Exp. Update 0.32.00 June 21, 2017 Exp. Update 0.31.00 June 6, 2017 Exp. Update 0.30.00 May 16, 2017 Exp. Update 0.29.01 May 10, 2017 Exp. Update 0.29.00 May 4, 2017 Exp. Hotfix 0.28.01 April 11, 2017 Update 0.28.00 April 10, 2017 Exp. Update 0.27.00 March 28, 2017 Exp. Update 0.26.00 March 15, 2017 Exp. Update 0.25.00 March 1, 2017 Update 0.24.00 February 6, 2017 Version History (2016) 37 updates have been released for Stranded Deep in 2016. Update Release Date Exp. Update 0.23.00 December 30, 2016 Exp. Hotfix 0.22.01 December 24, 2016 Update 0.22.00 December 23, 2016 Exp. Update 0.21.00 December 21, 2016 Exp. Update 0.20.01 December 12, 2016 Exp. Update 0.20.00 December 8, 2016 Update Hotfix 0.19.01 November 25, 2016 Update 0.19.00 November 23, 2016 Exp. Update 0.18.03 November 16, 2016 Exp. Update 0.18.02 November 15, 2016 Exp. Update 0.18.01 November 8, 2016 Exp. Update 0.18.00 October 31, 2016 Exp. Update 0.17.01 October 17, 2016 Exp. Update 0.17.00 October 13, 2016 Update Hotfix 0.16.H2 October 13, 2016 Update Hotfix 0.16.H1 September 28, 2016 Update 0.16.00 September 12, 2016 Update Hotfix 0.15.H1 August 17, 2016 Update 0.15.00 August 15, 2016 Update Hotfix 0.14.H2 July 19, 2016 Update Hotfix 0.14.H1 July 17, 2016 Update 0.14.00 July 14, 2016 Update Hotfix 0.13.H1 June 14, 2016 Update 0.13.00 June 11, 2016 Update Hotfix 0.12.H1 May 4, 2016 Update 0.12.00 May 3, 2016 Update Hotfix 0.11.H2 March 23, 2016 Update Hotfix 0.11.H1 March 18, 2016 Update 0.11.00 March 18, 2016 Update Hotfix 0.10.H2 February 24, 2016 Update Hotfix 0.10.H1 February 18, 2016 Update 0.10.00 February 18, 2016 Update Hotfix 0.09.H2 January 27, 2016 Update Hotfix 0.09.H1 January 25, 2016 Update 0.09.00 January 24, 2016 Update Hotfix 0.08.H1 January 14, 2016 Update 0.08.00 January 12, 2016 Version History (2015) 28 updates have been released for Stranded Deep in 2015. Update Release Date Update Hotfix 0.07.H1 December 23, 2015 Update 0.07.00 December 15, 2015 Update Hotfix 0.06.H1 December 9, 2015 Update 0.06.00 December 7, 2015 Exp. Update 0.05.E8 December 2, 2015 Exp. Update 0.05.E7 November 27, 2015 Exp. Update 0.05.E6 November 25, 2015 Exp. Hotfix 0.05.E5 November 20, 2015 Exp. Hotfix 0.05.E4 November 13, 2015 Exp. Update 0.05.E3 November 11, 2015 Exp. Hotfix 0.05.E2 September 11, 2015 Exp. Update 0.05.E1 September 8, 2015 Exp. Hotfix 0.04.E7 July 28, 2015 Update Hotfix 0.04.H2 July 27, 2015 Update Hotfix 0.04.H1 July 24, 2015 Update 0.04.00 July 22, 2015 Exp. Update 0.04.E4 July 15, 2015 Exp. Update 0.04.E3 June 24, 2015 Exp. Update 0.04.E2 May 28, 2015 Exp. Update 0.04.E1 May 20, 2015 Update Hotfix 0.03.H3 May 6, 2015 Update Hotfix 0.03.H2 April 30, 2015 Update Hotfix 0.03.H1 March 24, 2015 Update 0.03.00 March 21, 2015 Update Hotfix 0.02.H1 February 16, 2015 Update 0.02.00 February 14, 2015 Update Hotfix 0.01.H1 January 28, 2015 Update 0.01.00 January 23, 2015 0.35 EXPERIMENTAL BUILD! NEW GIANT SQUID MISSION! 8月28日- SPRAYCANMANSAM | BEAM TEAM GAMES 皆さんこんにちは A new experimental build 0.35.00 has just been released! A small reminder that if you ve been playing the stable branch and would like to play the latest experimental updates, please see the instructions here -- Opting into Development Branches This build adds a new Giant Squid Mission! We realised that it has been a bit of a pain in the butt to have to restart every time we release a new mission so in this update we’ve added the ability to drag and drop mission maps into the world through the Cartographer. Please note! If you have existing mission tiles in your world that you haven’t visited yet, you will need to drag and drop a mission tile onto that tile. If you don’t do this the mission tile will be empty! Stay Alive! Beam Team バグ修正 固定農業のプロットは、ロード試合直後に植物の進行を再初期化しません。 固定農業プロット汚れデカール位置が正しく初期化しません。 変更 インベントリーから直接アイテムをドロップする機能を追加しました。 キー割り当てを選択して、ドロップ専用のインベントリを追加しました。 水と燃料量を表示するには、新しいラジアルUIを追加しました。 ハッドUIを更新しました。 パフォーマンスのオーバーヘッドを減らす変更半透明のレンダリング方法。 大幅な効果のためのパフォーマンス・オーバーヘッドを削減する、新しいポストFXスタックを実装しました。 適切なアンビエントオクルージョン品質設定を追加しました。 新しい時間的アンチエイリアシング効果を追加しました! 新機能! 新たに追加された巨大イカミッション! 0.04 (最新安定版) バグ修正 Terrain – Reduced distance between islands. Player – Reworked mechanics to future-proof for coop. Player – Fixed cases of sticking to walls, etc. Player – Fixed visual jitters in some scenarios, running with torch, etc. Player – Fixed lighting errors with torch and player arm. Player – Fixed standing under ceilings and going through them. Player – Fixed inaccuracies between ground collisions. Player – Fixed player clipping through sharks. Physics – Fixed a bug with saved physics objects colliders, ie angled sticks. Intro – Fixed clipping through trolleys. Plane Wreck – Fixed an overlapping prefab id causing a bug with the wrong wreck being spawned. Steps – Fixed bug with stairs interfering with craftable objects when placing. Doors – Fixed doors and windows snapping to wrong positions. Crafting – Fixed a bug where you could still highlight craftable items when placing buildings. Optimized memory required for batching. Crafting – Fixed a bug where craftables would remain constantly highlighted when changing highlighting settings in options menu. Crafting – Fixed a bug in the crafting popup menu where the scrolling list would not reset to the top. Crafting – Fixed first element in crafting popup not highlighting on first open. Antibiotics – Adjusted spawn rate. There is now a 25% of finding antibiotics in wall cabinets. Harvestable Plants – Fixed an exploit where you could speed up the next harvest time by continuing to hold down the action button after you harvested the plant. Watch – Tweaked screen elements for better visibility. Adjusted specular and added normal map and glass effect. Moon – Fixed the moon halo appearing under the ocean. Trees – Fixed tree billboards not rendering to depth properly, being overwritten by fog, etc. Shadows – Fixed a bug where underwater objects were casting shadows on ocean surface. Shadows – Fixed flickering cloud shadows at sunset. Menus – Fixed a bug where you would exit to a black screen after dying. Containers – Tidied up all container, cases and console colliders. Changed from mesh colliders to compound primitive colliders. Bouncing Container Items – This is a problem between primitive colliders and mesh colliders. The bouncing items should be fixed for containers. It may still be a problem for rocks. Input – Fixed input menu key bindings setting to “None”. Input – Fixed mouse sensitivity appearing as incorrect value on first open of Input menu settings. Input – Adjusted mouse smoothness default to 0.2. UI – Fixed scaling for different aspect ratios to scale proportionally to any resolution now. UI – Started cleaning up and optimizing hierarchy to reduce draw calls. UI – Fixed various formatting mistakes. Raft – Fixed jittery raft when paddling. Ocean – Fixed foam lighting error with additional lights. 新たな要素 (WIP=作業中のものも含む) 最新のUnity 5.1環境へ移行! 新しいアンビエントオクルージョン効果を搭載 新しいSMAAのアルゴリズム。 新しいUIデザイン。すべてのUI部品はUnityのuGridで作り直した。 Steam実績を搭載するための取り組みを開始。セーブゲームからはじめた際、メインメニューで「days survived」のカウンターが正しく表示される。 画面設定を「Ultra」にしたとき、草や葉の影を描画できるようになった。 画面設定を「Ultra」にしたとき、より高い解像度を選択できるようになった。 環境光のLUTテーブル作成をオフラインで行う(Lighting – Moved ambient lighting LUT creation offline.) 既知の問題 海洋の水面および水中にアンビエントオクルージョンが正しく反映されない Foliage – Back faces of bushes and larger trees aren t being lit correctly. 0.03 バグ修正 Cloth – Fixed spelling mistake in description. Cloth – Fixed bug with crafting trigger not activating. Paddle – Fixed a bug with paddle buoyancy flying to the surface. Foundations – Hard to replicate but hopefully fixed Items falling through foundations. Time and player feedback will tell with this one. Only other thing is possibly destroying order of things? Context Menus – Fixed context menu spam and using items when closing menus spam. Context Menus – Fixed a bug with the context menu interacting collider. Context Menus – Fixed a bug where constructing combos options were getting cut off with a long list. Crafting – Some improvement made to lag when equipping a hammer to switch between building and crafting modes with large collections and buildings. There’s a lot more work to be done here, but it should be better. Building – Improved foundation collisions. You can now walk underneath foundations and place on rocky terrain. This does allow the ability to do silly things like placing structures inside rocks, so beware. Doors – Fixed shipwreck door collisions. Doors – Fixed all door colliders moving player when opening. Medical Supplies – Fixed bug with infinite medical supplies. Airtank – Players seem to be a bit confused with this one so we reworked the functionality to make it less confusing and more consistent. Previously, the airtank had a set capacity and would refill your air deficit. Now it just has a set number of uses so make sure you get the best out of them. Fire Spit – Now displays the attached cookable’s name. Ocean – Fixed a bug where the ocean would turn red during weather events. Trees – Fixed a bug where cut down connected tree trunks where loading back as logs not trunks. Doors – Door model now indicates which way the door opens when placing. Steps – Building materials have been adjusted. Previously the steps were a ‘luxury’ item. Now they are a requirement for accessing second stories, so the material requirement has also been adjusted. Steps are now 4x stick, 2x Rope. Beds – Reduced size to fit inside a single foundation. Bubbles – Fixed bug where bubble markers were disappearing. Shipwrecks – Plane shipwreck now has bubble markers. Boat Motor – Fixed fuel gauge only updating when boat motor was running. Player – Changed crouching mechanic. You now have to hold the crouch key to remain crouched. Bucket – Fixed the “portal/stargate” bug. Coconuts – Fixed a rare occurrence of a missing reference. Whale – Fixed constant whale noise spam. Crabs – Fixed a bug where crabs weren’t being parented to the right node for re-centering and saving. Boat Motor – Reduced the lawn mower’s volume from 0.7 to 0.4. Effects – Fixed a bug with incorrect god rays appearing underwater (big orange blob). 新たな要素 Sea Forts! – You can now explore a series of connected sea forts that provide great shelter and can contain various loot and supplies. Sea Forts are procedurally generated in the sand plains biome. Please note that we are working on a much more improved billboard system for the future so sea fort transitions may be jerky/sudden when loading biomes at this stage in development. Multistory Building! – Official multistory building. This system is a work in progress and is in alpha stage and will be constantly evolving. There are currently a very few edge cases with unrealistic placements that will get cleaned up as the system progresses and finalizes. There’s no limitations on stories for now, so we can’t wait for the mega tower screenshots! We’ll be incorporating things like structural material limitations and more advanced destruction in future updates. Interacting – New mechanic for interacting with objects! To interact with interactive objects like campfires, consoles and containers, hold the left mouse button down momentarily when the new interacting icon appears. Similarly, the crafting context menu icon has a new look. Clicking with the left mouse button will use your current item on the object you’re looking at, as normal. This mechanic opens up the ability to be able to destroy interactive items like campfires and doors, which has not been possible until now. Steps – Steps functionality has been changed. When placing, you can rotate the orientation of the stairs to point in the direction you want. However, stairs can only be placed adjacent to a foundation. Windows – You can now craft a Windowed Wall Torch – The torch functionality has now changed. When found, it will be permanently equipped and can be toggled with the torch key (default is [R]). Any torches that already exist in the game world will be destroyed, so you will have to find a new one for this to take effect. Please note that this will eventually be incorporated into a left hand item, so don’t worry die-hards - no floating torches here ;) Player Audio – A variety of new unique player character effects. Fish Trap – You can now craft a functioning Fish Trap. At the moment it only catches fish, but we will expand on this in the future with crabs, crayfish, etc. What fish you catc ※アップデート内容原文については、steam等でご確認ください。 今後のアップデート予定 (未定?) パフォーマンスの最適化 島と地形のさらなるバリエーション:よりかけがえないバイオームを作り出すために必要なプロシージャル生成の拡張 さらなる野生動物:より多くの魚やサメ類に加え、鳥や蛇、トカゲといった島の野生動物を導入予定 エンドゲームシナリオ Co-opモード マルチプレイヤー:イカダ戦争や釣りチャレンジ、救出ミッション、島対島といった楽しいマルチプレイヤーモード UIの改善:現在のインゲームUIは全て仮のもので、今後改めて作品に相応しいテーマに差し替えられる予定 Occulus Rift対応 コントローラーサポート (未定) 主にバグの修正 ゴムボートや船を乗ると急に落ちる現象 木が入手出来ないバグ 新しい島の追加、山、川などがある島 過去のアップデート内容 0.01 プロシージャル生成された世界の共有やダイナミックな天候と昼夜サイクル、インベントリスロット等を用いない物理ベースのクラフトシステム、生命維持に必要な健康管理とプレイヤーの渇きや血液といったStats、難破船や島で発見できるランダムなLootと収拾アイテム、狩りと釣りといった要素を導入している。 0.01.H1 *翻訳者募集 バグ修正 Rafts - Fixed the “Bermuda Triangle” bug. Rafts no longer disappear when travelling. Rafts - Improved raft functionality with collisions and ladders. Player - Fixed a bug where the player would be reloaded inside the terrain, shipwrecks, etc. Player - Adjusted swimming speed. Intro - Fixed “Bouncing Betty” bug, see http //steamcommunity.com/app/313120/discussions/1/613948093882138495/ Cooking - Fixed campfires where multiple cookable items would interfere with each other’s cooking times. Menus - Fixed mouse sensitivity not applying. Menus - Added key binding functionality (Controllers are not officially supported, but it is possible). Menus - Added in-game options functionality. Saving/Terrain - Fixed a large bug; An edge case where if loading a saved game, and then resaving, previously saved biomes were being overwritten. Terrain - Adjusted rock and stick spawning quantity. Saving - Fixed a bug where stabbed items on the end of a Spear weren t being saved. Saving - Fixed item display names not saving. Sharks - Fixed disappearing great white sharks when killed. Sharks - Shouldn’t appear on land anymore.. Sharks - Fixed shark meat not attaching to a Fire Spit. Sharks - Spear now damages sharks. Sharks - Various AI changes to increase the difficulty (a little). Marlin - Fixed disappearing Marlins when killed. Sleeping - Changed sleeping times. You can now sleep anytime from 6 00 pm to 6 00 am. The day count also increments properly now. Flare Gun - Fixed using spam. Harvesting Yuccas and Potatoes - Fixed incorrect scale of regrowing plants. Drinkable Coconut - Fixed using animations and audio with various tools. DeadEx Box - Can now be picked up. Container and Doors - Fixed audio spam when entering loaded biomes. Container and Doors - Fixed a large bug with loot spawning positions. Various - Fixed various missing interactive object tags, descriptions, etc. Various - Fixed the “Banana” yellow arm bug when looking at the watch and another lightsource was around. Various - Fixed a hovering bug with one of the glass shaders. 新たな要素 Whales - New creature! Divers Slate - New Easter Egg! Boat Motor - Is now craftable and functional. Have fun with this one! 0.02 *翻訳者募集 バグ修正 Key Bindings – Removed secondary key bindings which was interfering with AZERTY keyboard users. Menus – Fixed Audio Settings volume not applying when changed in-game. Menus – Fixed Mouse Sensitivity settings not applying when changed in-game. Menus – Fixed Input Menu’s scroll window position. Inventory – Adjusted force when dropping items. Intro – Disabled dropping functionality for tutorial items to avoid confusion. Crafting – Fixed a bug where splitting an object with the dragging mechanic could stall the crafting system. Crafting – Fixed the possibility of saving mid-craft/build and reloading with the ghost item stuck on-screen. Cooking – Fixed cookable item’s display name “Cooking” status spamming on every reload. Note any previously saved cookables will still display as “Cooked Cooked Cooked", etc. Divers Slate - Fixed the Divers Slate holding position. Coconuts – Adjusted the coconut spawn amount. Coconuts – Coconuts viewing distance increased. Coconuts – Fixed a bug where you couldn t crack a coconut on another island. Fire Spit – Fixed a bug where if your inventory was full when picking something off the spit and then you made room and tried again, the item would not remove from the spit. Bed – Is now a normal craftable item. You can now drag it around into your home. Raft Motor – Fixed raft motor rotating further down with each reload. Raft Motor – Fixed various bugs with durability and speed. Raft Motor – Now has a fuel gauge. Airtank – Fixed infinite Airtank. Various – Fixed various item display names (goggles, flippers, martini, etc). Various – Fixed flying with dragging objects. Shadows– Fixed all construction objects that weren t displaying shadows. Harvestable Plants – Adjusted regrowth time. Bucket – Adjusted tipping angle, cooking time and fixed various cooking bugs. Lantern – Fixed a lighting bug with the lantern’s LOD and lighting masks. Watch – Minor rendering optimization and moved closer for easier reading. Land Sharks and Land Whales – Fixed. Sharks – Adjusted spawn amount. Sharks – Improved AI. Different shark species will flee from more dominant species. More aggressive in general. Sharks – Improved AI. Adjusted curiosity; Sharks tracking velocity increased. More aggressive stalking behavior. Sharks – Improved AI. Species are now more dependent on height, i.e Great Whites will lurk below, Tiger sharks will roam on the surface. Sharks – Fixed a large bug with the sharks biomes. Sharks – More intense and aggressive attacking player animations,. Crabs – Adjusted the crab population amount. Crabs – Adjusted crab calories vs. coconut calories. Crabs – Adjusted cooking time. Fish – Fixed incorrect starting biomes. Fish species should now be correct for the current biome. Fish – Improvements and fixed a large bug with the fish system’s bounds checking. Audio – Higher bitrate rain sound. Audio – Adjusted Paddle sound. Audio – New drowning sound clip. Loot – Fixed duplicate loot items. Shipwrecks – Boat of doom no longer spawns on the shore. 新たな要素 Menus – You can now choose to display temperature in Celsius or Fahrenheit. Temperature System – Stranded Deep now has a completely new temperature system running in the background. It’s based off real world values for the Pacific region. It takes the time, day, month, year and humidity into account when calculating the current temperature and apparent temperature (how hot it feels). The ocean temperature falls off with depth based on real-world values that have been scaled to the game world. This system is still fairly fresh and will be incorporated more fully with your statistics in a future update (taking into account your exertion, whether you’re in shade, wet, etc). Inventory – The inventory now displays the property of the first item in a slots stack, i.e health, durability, servings, etc. (Please note there’s a lot of different attributes for items so it’s possible some might not prioritize the right attribute). Turtle – New creature! Sting Ray – New creature! Blacktip Reef Shark – New creature! Lion Fish – New creature! Fish – New creature! Clown Trigger Fish. Shipwrecks – New shipwrecks! Plane and ship bow. Door – New buildable item! You can now construct a door for your home, similar to a wall. Cloth – New item! You can now find cloth. This item is very much a placeholder and will be generally improved and integrated into more crafting combinations in the future. Crude Bandage – New item! You can now craft a Crude Bandage. 0.02.H1 バグ修正 ベッドについて-ベッドが消える問題を修正しました。 ベッド消失のバグは、他に起こっていた様々な問題を解決する助けになりました。 このバグから、アイテムが適切にセーブされてないことが判明し、 結果、他のアイテムの大きな問題についても解決することができました。(棒の消失など) ベッドについて-ベッドが空を飛ぶバグを修正しました。 資材について-採集できる距離が増加しました。 ロードについて-新しいコンテンツと従前のセーブに関する問題を修正しました。 海について-チュートリアルでの海のグラフィックエラーについて修正しました。 じゃがいもについて-じゃがいもがファイアスピットで調理できるようになりました。 いかだについて-動きに関していくつか修正しました。すでに作成済みのいかだには適用されないので注意してください。 サメについて-サメの体がブヨブヨしていた問題を修正しました。 サメについて-サメに襲われた後、動けなくなっていた問題を修正しました。 サメについて-サメが「攻撃された」と判断したプレイヤーに対し、襲い掛からなかった問題を修正しました。 サメについて-プレイヤーは今後、サメに襲われたエリアにとどまるべきではないでしょう。 サメについて-ちょっと手をだしてもすごい勢いで襲いかかってくるでしょう。 サメについて-サメは攻撃されたら、凶暴になります。 コメント欄 0.03きてるな -- (名無しさん) 2015-03-21 23 21 11 現行verは0.04ですね。アイテムがかなり増えましたね... -- (名無しさん) 2015-08-17 03 10 44 バージョンアップはどうやるの? -- (\[^o^]/君) 2015-11-29 18 55 46 筮?ク惨team縺九i閾ェ蜍慕噪縺ォ縺輔l繧九?縺 -- (名無しさん) 2015-12-18 20 47 41 0.09.H1 HOTFIX 1月25日- SPRAYCANMANSAM | BEAM TEAM GAMES Hi guys, A hotfix for version 0.09 (0.09.H1) is now live with some small fixes. Stay Alive! Beam Team --- BUG FIXES - Fixed a bug where the raft audio would continue playing after exiting. - Fixed ocean rotation setting not affecting custom rafts. - Fixed shipping container panels and doors not appearing as available materials in crafting menu. - Fixed a bug affecting translucency in the foliage shaders for OSX. - Fixed a bug after crabs were destroyed. - Fixed world seed dialogue input character limit being 9 instead of 10. CHANGES - Removed paddle item as no longer has any function. -- (名無しさん) 2016-01-25 21 40 07 0.71 -- (名無しさん) 2020-07-13 02 28 45 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/nicoratch/pages/830.html
概要 DJソフトウェアVirtual DJ LEをバンドルした、2チャンネルMIDIコントローラー。 オーディオインターフェイス機能も内蔵しているので、これ一台でパソコンと組み合わせてDJプレイが可能です。5種類のエフェクト、シームレスループ機能も備わり、様々なプレイスタイルに対応します。 ■DJソフトウェアVirtual DJ LEバンドル ■USBメモリースロット搭載 ■USBオーディオインターフェイス:4in4out ■トラック名・トラック番号表示可能な見やすいディスプレイ ■5種類のエフェクター(エコー、フランジャー、フィルター、スキッド、スクラッチ) ■3バンドイコライザー(Killスイッチ搭載) ■キーロック機能 ■オートBPMカウンター ■ピッチ可変幅:+/-6%, +/-10%, +/-16% ■シームレスループ機能 スペック表 ■入力:PHONE/LINE x2、マイク(トーンコントロール付き) x2 ■出力:バランスXLR ■電源:AC 100-240V, 50/60Hz ■寸法:420(W)x299(D)x89(H)mm ■重量:4.4kg Specifications 2-Channel Midi Controller/Media player with 2-channel battle mixer Bundled with Virtual DJ 7 LE software 2 USB slots for thumb drives or hard drives *** Built-in 4x4 Audio interface Balanced XLR Outputs VFD Display features time, track name and number * 3 Crossfader Curve Adjustments USB Media player Fader Start ** Seamless Loop with editable out point. 5 On-board FX (Echo, Flange, Filter, Skid, Scratch) Auto BPM 3-Band EQ with Kills 3 Cross fader curve settings 2 Phono/Line Inputs Booth Output 4 Hot Cue Buttons or Loop Banks Keylock Relay Playback Folder and Track Search Knobs Relay mode Adjustable Pitch +/-6%, +/-10% +/-16% Includes American Audio Database Builder to manage music and Search your database Title, Artist, Album, Genre. (see user manual for Database Builder computer requirements) 2 Mic inputs with tone control and Talkover Multi-voltage AC 100-240V, 50/60Hz Dimensions (LxWxH) 16.5”x11.75”x3.5” / 420x299x89mm Weight 10 lbs. / 4.4 kg. 価格 ¥48,000(税抜) VersaDeck http //www.adj.com/versadeck
https://w.atwiki.jp/tyrant/pages/321.html
Aquatic Epicenter 種族:Righteous パック:Phobos(Upgraded) レア度:Rare 待機:4 体力:7(11) 能力:Protect All 1(2) on PlayRally All Righteous 2Weaken 3(4) Phobosパックから、またはMission162クリア時の報酬として入手可能。 Righteousデッキによく投入されている強ストラクチャー。 出したターンにはProtect All 1でダメージを軽減してくれる上、長い待機から目覚めた後はRally All 2で味方の殲滅力を大幅強化する。 火力補助スキルを持っているアサルトの破壊力はとんでもないことになり、 Thunder Cragは5+Burst3、Hope Masonが4+Flurry1、Pinionが4+Swipeになると考えると非常に厄介者だろう。 Weaken 3もあるので、敵アサルト1体くらいなら簡単に1-1交換で止められるのもポイント。 Ver2.13.02から、Phobos版2枚と引き換えにUpgraded版が入手可能。ストラクチャー最大体力の座をEverlasting Meccaから奪い去った。 コメント コメント
https://w.atwiki.jp/yutampo/pages/22.html
1 - 2 Runed Copper Rod (1 x Copper Rod, 1 x Strange Dust, 1 x Lesser Magic Essence) x 1 2 - 75 Enchant Bracer - Minor Health (1 x Strange Dust) x 74 75 - 85 Enchant Bracer - Minor Deflection (1 x Lesser Magic Essence, 1 x Strange Dust) x 10 85 - 100 Enchant Bracer - Minor Stamina (3 x Strange Dust) x 15 100 - 101 Runed Silver Rod (1 x Silver Rod, 6 x Strange Dust, 3 x Greater Magic Essence, 1 x Shadowgem) x 1 101 - 105 Enchant Bracer - Minor Stamina (3 x Strange Dust) x 5 105 - 120 Enchant Bracer - Minor Agility (2 x Strange Dust, 1 x Greater Magic Essence) x 15 120 - 130 Enchant Shield - Minor Stamina (1 x Lesser Astral Essence, 2 x Strange Dust) x 10 130 - 150 Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 25 150 - 151 Runed Golden Rod (1 x Golden rod, 1 x Iridescent Pearl, 2 x Greater Astral Essence, 2 x Soul Dust) x 1 151 - 160 Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 9 160 - 165 Enchant Shield - Lesser Stamina (1 x Lesser Mystic Essence, 1 x Soul Dust) x 5 165 - 180 Enchant Bracer - Spirit (1 x Lesser Mystic Essence) x 15 180 - 200 Enchant Bracer - Strength (1 x Vision Dust) x 20 200 - 201 Runed Truesilver Rod (1 x Truesilver Rod, 1 x Black Pearl, 2 x Greater Mystic Essence, 2 x Vision Dust) x 1 201 - 205 Enchant Bracer - Strength (1 x Vision Dust) x 4 205 - 225 Enchant Cloak - Greater Defense (3 x Vision Dust) x 20 225 - 235 Enchant Gloves - Agility (1 x Lesser Nether Essence, 1 x Vision Dust) x 10 235 - 245 Enchant Chest - Superior Health (6 x Vision Dust) x 10 245 - 250 Enchant Bracer - Greater Strength (2 x Dream Dust, 1 x Greater Nether Essence) x 5 250 - 270 Lesser Mana Oil (3 x Dream Dust, 2 x Purple Lotus, 1 x Crystal Vial) x 20 You can buy this formula from Kania in Cenarion Hold in Silithus 270 - 290 Enchant Shield - Greater Stamina (10 x Dream Dust) x 20 or Enchant Boots Greater Stamina (10 x Dream Dust) x 20 (suggested by Subsolver as an alternative, as this recipe seems fairly common on the AH) 290 - 291 Runed Arcanite Rod (1 x Arcanite Rod, 1 x Golden Pearl, 10 x Illusion Dust, 4 x Greater Eternal Essence, 4 x Small Brilliant Shard, 2 x Large Brilliant Shard) x 1 291 - 300 Enchant Cloak - Superior Defense (8 x Illusion Dust) x 9 Approximate Materials Required 180 x Strange Dust 90 x Soul Dust 170 x Vision Dust 300 x Dream Dust 90 x Illusion Dust 15 x Lesser Magic Essence 25 x Greater Magic Essence 15 x Lesser Astral Essence 2 x Greater Astral Essence 25 x Lesser Mystic Essence 2 x Greater Mystic Essence 15 x Lesser Nether Essence 10 x Greater Nether Essence 40 x Purple Lotus 20 x Crystal Vial 4 x Greater Eternal Essence 4 x Small Brilliant Shard 2 x Large Brilliant Shard 1 x Shadowgem 1 x Iridescent Pearl 1 x Black Pearl 1 x Golden Pearl 1 x Copper Rod 1 x Silver Rod 1 x Golden Rod 1 x Truesilver Rod 1 x Arcanite Rod 300 - 301 Runed Fel Iron Rod (1 x Fel Iron Rod, 4 x Greater Eternal Essence, 6 x Large Brilliant Shard, 1 x Runed Arcanite Rod) x 1 301 - 305 Enchant Cloak - Superior Defense (8 x Illusion Dust) x 7 305 - 315 Enchant Bracers - Assault or Brawn (6 x Arcane Dust) x 10 315 - 325 Enchant Cloak - Major Armour or Enchant Gloves - Assault (8 x Arcane Dust) x 10 325 - 335 Enchant Chest - Major Spirit (2 x Greater Planar Essence) x 10 335 - 340 Enchant Shield - Major Stamina (15 x Arcane Dust) x 5 340 - 345 Superior Wizard Oil (3 x Arcane Dust, 1 x Nightmare Vine, 1 x Imbued Vial) x 10 If you have the mats, keep making this until 350. You may need to make another 15-20, so top off with Major Strength below, if your not getting any regular skill ups 345 - 350 Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 5 350 - 351 Runed Adamantite Rod (1 x Adamantite Rod, 8 x Greater Planar Essence, 8 x Large Prismatic Shard, 1 x Primal Might, 1 x Runed Fel Iron Rod) x 1 351 - 360 Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 15 360 - 370 Enchant Gloves - Spell Strike (2 x Large Prismatic Shard, 2 x Arcane Dust) x 10 (requires Cenarion Expedition revered rep) 370 - 375 Enchant Ring - Healing Power (8 x Large Prismatic Shard, 10 x Greater Planar Essence, 20 x Arcane Dust) x 5 (requires Sha tar revered rep) Approximate Materials Required 1 x Fel Iron Rod 4 x Greater Eternal Essence 6 x Large Brilliant Shard 1 x Runed Arcanite Rod 56 x Illusion Dust 425 x Arcane Dust 96 x Greater Planar Essence 10 x Nightmare Vine 10 x Imbued Vial 1 x Adamantite Rod 48 x Large Prismatic Shards 1 x Primal Might
https://w.atwiki.jp/doldoldoldol/pages/600.html
統計 統計 [#uc3880cb] 今日のアクセス [#gd41c7d4] 累計アクセス [#k34cbe44] 更新順 [#recent] 今日のアクセス MenuBar FrontPage Ship/FreeStyle/ShipSkill Ship/FreeStyle @Service Ship/Shipbuilding Link Event/Limitbreak Adjutant/Sail Ship/FreeStyle/New Adjutant/ニーナ Adjutant/Pilot ImperialOrder Job/Merchant Library Peerage Salvaging ShipItem/Arms Skill/Merchant BoostItem/mer4/table Tarot NanbanTrade EnemyShip BoostItem/mer3 Adjutant/Merchant Discovery/Insect Unusual Discovery/Sea Ship/FreeStyle/ShipParts メニュー BoostItem/sol4 Skill/sociability Update/09Zipang/ImperialOrderlog ShipItem/Special Discovery Discussion Town @Service/sail BoostItem/mer4 TradeItem/SPMap @Service/point Bar Apartment NonPlayerCharacter Skill/Collect/Procurement Colony Skill/List PS3 Quest/Merchant/supply Town/Trujillo 累計アクセス MenuBar FrontPage Ship/FreeStyle/ShipSkill Ship/FreeStyle @Service Ship/Shipbuilding Link Event/Limitbreak Adjutant/Sail Ship/FreeStyle/New Adjutant/ニーナ Adjutant/Pilot ImperialOrder Job/Merchant Library Peerage Salvaging ShipItem/Arms Skill/Merchant BoostItem/mer4/table Tarot NanbanTrade EnemyShip BoostItem/mer3 Adjutant/Merchant Discovery/Insect Unusual Discovery/Sea Ship/FreeStyle/ShipParts メニュー BoostItem/sol4 Skill/sociability Update/09Zipang/ImperialOrderlog ShipItem/Special Discovery Discussion Town @Service/sail BoostItem/mer4 TradeItem/SPMap @Service/point Bar Apartment NonPlayerCharacter Skill/Collect/Procurement Colony Skill/List PS3 Quest/Merchant/supply Town/Trujillo 更新順 取得中です。
https://w.atwiki.jp/rikku0805/pages/57.html
部隊員 just 現在はアマテラスの姉妹部隊【ツクヨミ】に所属しております。 ウォリアー・スカウトの経験を経てソーサラーとして復活しました。 みんなからのコメント ふくろうガ━━(゚Д゚;)━━ン! まさかスモさんのペットw? -- やふやふ (2007-11-30 00 36 54) 名前 コメント
https://w.atwiki.jp/water28/pages/44.html
Network Time Protocol現在時刻 ntpクライアントインストールと起動 システム起動時に時刻同期をさせる その他 VirtualPCを使用している場合 Network Time Protocol NTPサーバとNTPクライアントがある。通常はNTPクライアントのみインストールを行う。 現在時刻 [root@localhost ~]# date 2010年 4月 27日 火曜日 08 14 54 JST ntpクライアントインストールと起動 インストール [root@localhost ~]# yum install ntp -y [root@localhost ~]# vi /etc/ntp.conf server ntp.ring.gr.jp server ntp.ring.gr.jp server ntp.ring.gr.jp ntp.ring.gr.jp はラウンドロビン構成なので、アクセスする度に異なるサーバの応答がある。 即座に時刻同期 ntpdate ntp.ring.gr.jp ※注意 ntpデーモンを起動した状態では警告が表示 27 Apr 08 22 14 ntpdate[4277] the NTP socket is in use, exiting 起動 [root@localhost ~]# chkconfig ntpd on [root@localhost ~]# /etc/init.d/ntpd start ntpd を起動中 [ OK ] システム起動時に時刻同期をさせる [root@localhost ~]# vi /etc/ntp/step-tickers ntp.ring.gr.jp その他 参考 http //linux.kororo.jp/cont/server/ntp.php VirtualPCを使用している場合 Virtual PC 上の時刻とNTPサーバの時刻にあまりにも差が発生するため、ntpd では同期不可能です。 シェルスクリプトで"ntpdate"コマンドと"hwclock"コマンドを使用し、"cron"で1時間置きに調整させます。 [root@water0 ~]# service ntpd stop [root@water0 ~]# chkconfig ntpd off [root@water0 ~]# mkdir /root/cron_script;cd /root/cron_script [root@water0 cron_script]# vi time_adjustment.sh time_adjustment.sh #!/bin/bash #COMMAND_PATH NTPDATE_COMMAND_PATH="/usr/sbin/ntpdate" HWCLOCK_COMMAND_PATH="/sbin/hwclock" #OPTION HWCLOCK_OPTION="--systohc" NTP_SERVER="ntp.ring.gr.jp" $NTPDATE_COMMAND_PATH $NTP_SERVER $HWCLOCK_COMMAND_PATH $HWCLOCK_OPTION [root@water0 cron_script]# chmod u+x time_adjustment.sh [root@water0 ~]# crontab -u root -e * */1 * * * /root/cron_script/time_adjustment.sh
https://w.atwiki.jp/arsenalbbs/pages/62.html
13-14squad 登録選手 ローン 登録選手 [部分編集] 番号 名前 生年月日 国籍 入団 ポジション 1 Wojciech Szczesny 1990/04/18 Poland 2007/08/01 GK 2 3 Bacary Sagna 1983/02/14 France 2007/07/12 DF 4 Per Mertesacker 1984/09/02 Germany 2011/08/31 DF 5 Thomas Vermaelen 1985/11/14 Belgium 2009/06/19 DF 6 Laurent Koscielny 1985/09/10 France/Poland 2010/07/07 DF 7 Tomas Rosicky 1980/10/04 Czech 2006/05/23 MF 8 Mikel Arteta 1982/03/26 Spain 2011/08/31 MF 9 Lukas Podolski 1985/06/04 Germany 2012/07/01 FW 10 Jack Wilshere 1992/01/01 England 2001/10/01 MF 11 Mesut Ozil 1988/10/15 Germany 2013/09/02 MF 12 Olivier Giroud 1986/09/30 France 2012/07/01 FW 13 Emiliano Viviano 1985/12/01 Italy 2013/9/02 GK 14 Theo Walcott 1989/03/16 England 2006/01/20 FW 15 Alex Oxlade-Chamberlain 1993/08/15 England 2011/08/08 FW 16 Aaron Ramsey 1990/12/26 Wales 2008/06/13 MF 17 Nacho Monreal 1986/2/26 Spain 2013/02/02 DF 18 19 Santi Cazorla 1984/12/13 Spain 2012/08/07 MF 20 Mathieu Flamini 1984/03/07 France 2013/08/29 MF 21 Lukasz Fabianski 1985/04/18 Poland 2007/05/26 GK 22 Yaya Sanogo 1993/01/27 France 2013/07/02 FW 23 Nicklas Bendtner 1988/01/16 Denmark 2004/08/01 FW 24 Abou Diaby 1986/05/11 France 2006/01/13 MF 25 Carl Jenkinson 1992/02/08 Finland 2011/06/08 DF 26 Emmanuel Frimpong 1992/01/10 England 2008/07/01 MF 27 28 Kieran Gibbs 1989/09/26 England 2007/09/10 DF 29 30 Ju-Young Park 1985/07/10 South Korea 2011/08/30 FW 31 Ryo Miyaichi 1992/12/14 Japan 2011/01/31 FW 33 34 35 36 Benik Afobe 1993/02/12 England 2001/05/01 FW 37 Chuba Akpom 1995/010/09 England 2003/09/01 FW 38 39 Zak Ansah 1994/05/04 England 2011/05/27 FW 40 Hector Bellerin 1995/03/19 Spain 2012/summer DF 41 Daniel Boateng 1992/09/02 England 2010 DF 42 Thomas Eisfeld 1993/01/18 Germany 2012/01/31 MF 43 Zachari Fagan 1994/11/16 England ????/??/?? DF 44 Serge Gnabry 1995/07/14 Germany 2012/09/ FW 45 Isaac Hayden 1995/03/22 England 2012 DF 47 Jack Jebb 1995/09/11 England 2013/01/ MF 48 Anthony Jeffrey 1994/10/03 England 2012/ MF 49 Austin Lipman 1995/09/20 England ????/??/?? FW 53 Kristoffer Olsson 1995/06/30 Sweden 2012/summer MF 54 Brandon Ormonde-Ottewill 1995/12/21 England 2012 DF 55 Leander Siemann 1995/10/25 Germany 2011/3 DF 56 Jon Toral 1995/02/05 Spain 2012/summer MF 57 Nicholas YENNARIS 1993/05/23 England 2001/05/01 MF 58 Gedion Zelalem 1997/01/26 Germany 2013/01 MF - Arinse Uade 1995/12/26 England ????/??/?? DF - Tom Dallison 1996/02/02 England ????/??/?? DF - Alfred Mugabo 1995/10/09 Rwanda ????/??/?? MF - Glen Kamara 1995/10/28 Finland ????/??/?? MF - Alex Iwobi 1996/05/03 Nigeria ????/??/?? FW - Tarum Dawkins 1995/09/14 England ????/??/?? FW - Wellington Silva 1993/01/06 Brazil ????/??/?? FW ローン [部分編集] 番号 名前 生年月日 国籍 入団 ポジション ローン先 -- Ignasi Miquel 1992/09/28 Spain 2009/09/01 DF Leicester City(Championship) -- Chuks Aneke 1993/06/03 England 2001/05/01 MF Crewe Alexandra(League One) -- Josh Vickers 1995/12/01 England 2012 GK Canvey Island(Isthmian League) -- Johan Djourou 1987/01/18 Switzerland 2003/08/01 DF Hamburg(Bundesliga) -- Francis Coquelin 1991/05/13 France 2008/07/22 MF Freiburg(Bundesliga) -- Joel Campbell 1992/06/26 Costa Rica 2011/08/19 FW Olympiacos(Superleague Greece) -- Wellington 1993/01/06 Brazil 2011/01/06 FW Real Murcia(Spanish Segunda Division)